So after finishing recording Dead Space 2 I decided to take a break from horror games. Maybe it is because the recent horror games I have been playing haven't been very horrifying or I am actually getting used to them. My hope is that if it is the latter that this break will allow my fear to reset. If it is the former though, I think SOMA, the next horror game I intent to record, will take of it. On the bright side, I have until June for this break since Dead Space 2 covers that month.
This break in horror games is not a break in recordings though. I have plenty of games to record in using the Gaze Tracker and the first one I have completed, uploaded, and scheduled for next week is Braid. Those videos will be coming out on Tuesdays, like other gaze-tracking videos have. I also intend to try recording The Witness, another game from the same developer, and one of the games in the next Humble Monthly bundle. (This is also how I got Alien: Isolation and SOMA.)
Unfortunately with Braid I could not track down any statement concerning the video/YouTube policy for it. I think I am covered under fair use though, as I am pretty sure my recordings would be considered transformative works, but I also muted the music in the game to avoid issues. Hopefully if there are any copyright issues it will not take the videos down, but I really doubt there will be.
That is all for this update. Braid will be out soon so you can see me solve some puzzles with ease, struggle with others, and even just look some up because I could not see it.
Friday, March 24, 2017
Sunday, March 12, 2017
Welcoming Isaac
This week my Dead Space recordings will start going live, as Amnesia: The Dark Descent finished releasing last week. Last week also saw my second Audiosurf 2 video come out, so there is now a playlist for that game. I do have what I need to do more Audiosurf 2 videos but I have not done more yet, not needing them.
Sadly I had some technical difficulties with Dead Space and it was not until near the end that I found a solution. Basically all of the videos are going to be stuttery until the end. The solution I found is to not record using NVENC's lossless setting, but instead setting a bitrate (constant or variable, it does not matter). My best guess for the cause of the stuttering is some unfortunate interaction with the high framerate the game will play at (often over 100 FPS) and this either choking my computer somewhere, or the frames colliding with each other while being bounced around the system. Turns out this also happens with Dead Space 2, so I have been using a variable bitrate of 50 Mbps to great success (though I did accidentally select the wrong profile for one video, but it does not look to bad).
Anyway, after Dead Space will be Amnesia: A Machine for Pigs, which is already uploaded and scheduled. I am currently working on Dead Space 2 and after that, I am planning on taking a break from the pulse recordings. I don't know for how long, but I just feel like getting a reset to my fear. Fortunately I will have plenty of videos ready for such a break and I can always do some of the gaze tracking videos, but I am not sure. Taking a break just sounds like a nice idea now, so I am seriously considering it.
By the way, Outlast 2 releases April 25. I'm not sure how or when but I will get a copy (it would be awesome to have some luck with Red Barrels' PR, but I have learned not to keep my hopes up). I feel I need it because Outlast was the first game I started putting up, and that release date is just shy of the channel's first year. Sounds like perfect timing to me.
Sadly I had some technical difficulties with Dead Space and it was not until near the end that I found a solution. Basically all of the videos are going to be stuttery until the end. The solution I found is to not record using NVENC's lossless setting, but instead setting a bitrate (constant or variable, it does not matter). My best guess for the cause of the stuttering is some unfortunate interaction with the high framerate the game will play at (often over 100 FPS) and this either choking my computer somewhere, or the frames colliding with each other while being bounced around the system. Turns out this also happens with Dead Space 2, so I have been using a variable bitrate of 50 Mbps to great success (though I did accidentally select the wrong profile for one video, but it does not look to bad).
Anyway, after Dead Space will be Amnesia: A Machine for Pigs, which is already uploaded and scheduled. I am currently working on Dead Space 2 and after that, I am planning on taking a break from the pulse recordings. I don't know for how long, but I just feel like getting a reset to my fear. Fortunately I will have plenty of videos ready for such a break and I can always do some of the gaze tracking videos, but I am not sure. Taking a break just sounds like a nice idea now, so I am seriously considering it.
By the way, Outlast 2 releases April 25. I'm not sure how or when but I will get a copy (it would be awesome to have some luck with Red Barrels' PR, but I have learned not to keep my hopes up). I feel I need it because Outlast was the first game I started putting up, and that release date is just shy of the channel's first year. Sounds like perfect timing to me.
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